Sprawled across the entirety of continental Novus, Ruris is a vast stretch of land that separates east from west and north from south with its looming mountains and boundless meadows. It plays host to a myriad of activity left untouched by the ruling figures of the four kingdoms, ranging from bloodshed and theft to worship and romance. There is a niche for all faces of Novus here, though it is best to tread carefully, for one may never know what they will stumble upon in the freelands.
Lush with impressive forests and seemingly endless meadows, Delumine is known for the extensive palette of greens that exist within its borders. During the warmer months, the land comes alive with flowers abloom and trees budding to life all in the blink of an eye. It is here, in these verdant territories, that those of the Dawn Court make their home. The sage minds of Delumine complement its ancient forests well; it is said that some have even heard tales of the wisest residents obtaining knowledge from gentle whispers of the trees that have stood since Novus’ beginning.
Known for its harsh terrain and relentless heat, Solterra is not for the weak of heart. Unlike its neighbor to the west, the landscape of the nation is overwhelmingly lackluster; in the place of rich, green fields is a sea full of sand and stone as far as the eye can see. Few are fit to survive in such conditions, yet these are the lands those of the Day Court call home. Through their ability to not only withstand the climate but to thrive in it, the horses of Solis’ faction have gained a reputation for their mental and physical toughness. The desert is their ally, the canyon walls their guardian — and the oasis, then, their giver of life.
Perhaps one of the most diverse nations, Terrastella plays host to an array of landscapes. The coastline is a craggy and volatile place with the ocean constantly clashing against towering cliffs; however, just a short journey north, ocean brine is replaced by sweet summer breezes and jagged stone turns to lush grass underfoot. Travel even further north and the open fields close up, becoming crowded by plantlife and marsh. It is those who are loyal to Vespera who make these lands their home and embrace it for its diversity. They are an admirably kind nation, though their love for their home is fierce and eternally unwavering.
Of the four factions, the Night Court is the most secluded. Denocte is bottlenecked by the surrounding Terminus Sea, leaving the Arma Mountains as the only access point into the land. While some may think of it as an inconvenience, those who follow Caligo seem to appreciate the cut-off from the rest of the Courts; they are left to enjoy the peace of their home without the disturbance of the other nations. Such remoteness, however, has fed the belief of neighboring realms that those of the Night Court are distant and outlandish in their ways.
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