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Played by Offline Katherine [PM] Posts: 9 — Threads: 4
Signos: 5
Dusk Court Youth
Female [She/Her/Hers] // 0 [Year 504 Spring] // 15.2 hh // Hth: 8 — Atk: 12 — Exp: 10 // Active Magic: N/A // Bonded: Indy (Osprey)
#1


be the it, girl

Mama said, fulfill the prophecy be something greater, go make a legacy, manifest destiny, back in the days we wanted everything, wanted everything. Mama said, burn your biographies, rewrite your history, light up your wildest dreams, museum victories, every day we wanted everything, wanted everything.




The prison is one of the coolest places Charlie had ever seen, and she wishes she could have spent all day exploring every corner of the whole place. “We’re gonna have to remember where it is, Indy,” she says as she trots along, splaying her wings out to catch her feathers on the passing breeze. She definitely wants to come back eventually, but right now they’re on a very important mission.

The third message had been more confusing, as Commander Marisol had read it out to her and her new friend Sirius. ‘One great eye…’ Charlie has spent a lot of time by the ocean and never seen any giant eyes looking out of it. Or one eye, for that matter.

The filly is picturing all kinds of huge beasts. Sea serpents, giant squids, the list of creatures with giant eyes that could look out from the sea is bigger than one would think.

Then there is that line about things that eat but don’t have a mouth. Charlie can’t think of a single animal that eats without a mouth (which unfortunately rules out sea serpents and giant squids). But the harder she thinks about it, she remembers something she heard some of the cadets talking about back at the barracks. A place that had been overgrown by plants.

And then she remembers that one time she got tricked into learning when she went wandering into Fiona’s shop by accident and Fiona decided to teach her about plants. Boring.

But plants eat, kind of. Fiona had said they make food, from the sun and water and other things like that. And if this message is talking about that place, that the cadets were talking about, it’s someplace near the end of Terrastella’s southernmost point.

Charlie has never gone that far down the coast before, but she is more than ready to go there today, as she bounds through the grass with Indy atop her head. “Do you think it’s the place, Commander Marisol? What’s it look like?” The filly glances up at the woman with bright vermillion eyes, wide with a hungry curiosity.

The young pegasus spends a lot of time at the Halcyon’s current barracks and training grounds, but she can’t imagine them having a whole island to themselves. If that’s true, it must be pretty cool, and as they follow the cliffs all the way west and down, down, down, she hopes it’s true. Past the court walls and beyond, Charlie can imagine nothing more exciting than getting to do missions like this all the time.
@Sirius @Marisol here we go folks
credits





[Image: 13222742_95oVYzdeR5MVhK5.png]
you and i, we're pioneers
we make our own rules

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Played by Offline sid [PM] Posts: 13 — Threads: 1
Signos: 170
Night Court Soldier
Male [he/him/his] // 3 [Year 500 Winter] // 14.2 hh // Hth: 5 — Atk: 15 — Exp: 16 // Active Magic: Star Staging // Bonded: N/A
#2

until every last star in the galaxy dies

A
ll he can think, as the wind ruffles his russet feathers and glides like a spear across the dark planes of his skin, is how strange the land of Novus is, and how unfamiliar its geography is to him.

Small-wings-big-dreams-Charlie guides them south with such surety and confidence, as if each rock and blade of grass that stretches between them and their destination is familiar. A riddle that makes no sense to him reminds her of places she’s been, and he thinks perhaps that is what the mystery-writer may have intended: that a local should find this Prudence, that a Dusk Court loyalist should be the hero of this story.

Sirius, of course, is not looking to be a hero; nor is he particularly eager to don a suit of armor (it reminds him too much of the hood he once wore, the leather that once tied him down.) The excitement that rises that a wave in his belly comes from the chase, from the joy of exploration and discovery; even if there was a treasure chest full of jewels at the end of this hunt, he would have little use for it.

He lifts his head, letting the cool-wind-off-ocean-waves wash over him. It distracts him from the riddle, from the twisted words that still tie his mind in complicated and confusing knots. He can taste the salt on it, and he can’t get enough of it; there had been no ocean where he came from, not for many miles.

But here, the land only stretches so far; waves crash against the shore, a dull roaring filling his ears. As the filly bounds through the grasses, he tilts his head to listen.

“I don’t see a “great eye” here,” he says, looking around the cliffside, “unless they mean the sun? But that’s everywhere.” He gestures upwards with one wing extended.



I'LL BE WITH YOU
@Charlotte @Marisol







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Played by Offline Everyone [PM] Posts: 29 — Threads: 7
Signos: 140
Official Novus Account
#3







From the moment you step onto the island, you know that you are being watched.

The Ager is still and haunted as a graveyard. Its buildings are dilapidated by decades of disuse. Overhead the sky is a stormy grey, as if Solis has chosen today to frown down upon you. Sand has risen to swallow up the doorways; knotted trees and vines carpet the walls in thick grey lattices, their leaves and vines breathing in the wind; dust and moss and dark, wet dirt carpet the paths underfoot, bearing the faintest curved suggestion of hoofprints.

Winding, winding, winding, from the beach deep into the forest.

And yet those hoofprints are the only sign of life at all. No scurrying rodents, no wing-beating birds. The air is totally thick and still. As you follow the path deeper into the woods, the sunlight seems to dim and dim until your eyes are struggling to adjust. You pass bones half-buried, dirty scrolls turned belly-side up, rosebushes rewilding the wet earth. You pass buildings crumbling to brick-red dust and beds rotting away into beds of leaves. You pass a place that was once something to be proud of and you see how it has fallen totally into ruin.

And then there comes a place you cannot pass, for Wrath blocks your way.

He is tall, too tall, and strangely gaunt, as though he has not been fed well in weeks; under the oil-slick black of his coat you can see the light’s suggestion of protruding hips and ribs. His wings are tucked against his sides, and they glitter in the not-light. Not a speck of white is found on his skin. Scars rib his shoulders faintly. And oh, when he looks at you, your body can’t help but tremble at the too-green true-green of his eyes, electric as envy, bright as new leaves, and how their verdant shine is uninterrupted by even the suggestion of a pupil.

Like the cloudy sameness of a blind man’s gaze, or the unwavering stare of a too-powerful god.

You realize with a ghostly chill that these are the eyes that have been watching you all along. At every turn. In sleep. From the upturned graves, above the cliffs, deep in the blackness of the salty cave-prisons. Always in the corner of your gaze, always watching as you unravel each clue.

He smiles, and his teeth are far too sharp.

“Charlotte,” he says. “Sirius.” His voice is smooth and silk, cold, pleased in a way that only sounds ominous. “Both children in your own ways, though you would like to think otherwise. How little of the world you have yet seen. And how little more, if I was wrong about you...”

His eyes fall down and stare blankly into the dirt. For a moment he stands utterly still, like a corpse or a statue, unfocused, unfeeling, and then without breaking the odd stare, his lips start to move.

“You are not done.” His eyes start to shake back and forth. “How strange, too, that you have not managed to decide which one of you will take the prize. If you can get to Her. If I decide that I will speak to Her for you.” And his voice trembles, but not in fear. It vibrates with excitement, so hot it becomes manic, pushing at the corners of his teeth. The rapid movement of his eyes has started to increase both in speed and ferocity—now it is nearly impossible to tell where he is looking, or why.

Then abruptly it stops. He stills, and meets their eyes.

“You are standing on an island where live three kinds of mortals.” (You cannot help thinking that he is talking about this island.) “Messengers who are truthful, fighters who lie, and healers, who, like men, may decide for themselves whether they will use their candor. Upon your arrival to the island one of each comes to greet you.”

On either side of the man, another vision of him, identical to the first, shimmers into existence. They are all tall, and black, and still. All their green eyes stare at you with missing pupils.

“I’m Seneca,” says the first one.

“No, I’m Seneca,” says the third.

“No, I-

“You have two questions,” the one in the middle interrupts. (You think he is the original, but it’s hard to tell; they’re all sort of bleeding into each other, mixing at the edges, moving back and forth and back again.) “Each one of us will answer, but only in ‘yes’ or ‘no’.”

“Who—” cackles the third.

“Is who,” the first taunts.



On your way into the depths of the Ager, you run into a black pegasus who claims he will lead you to Prudence--if you're worthy. He poses to you a riddle to test if you deserve Her...

You may not fight, injure, or use any kind of active magic on Seneca, nor is there a way to find Prudence that does not require finding the answer to this riddle. Nothing will happen to your character if they pose the wrong question, but Seneca will disappear for a cool down period before you can come back and try again. As always, tag my OOC account (@redandblack) when you post. You may choose to use both of your questions in one post or pose one, wait for the Senecas to respond, and post again. Either way, they will respond once you have used both questions to tell you whether you are correct.

Let me know if you have any questions!
x






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