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Immortal [Year 496 Winter]








Thoroughbred Mutt


16 hh







Last Visit:

Yesterday, 05:22 PM


Signos: 2,403 (Donate)
Total Posts: 468 (Find All Posts)
Total Threads: 50 (Find All Threads)

At first glance, the stallion is nothing remarkable: tall, lean, handsomely made; a dark bay with a small star slightly off-center between his large dark eyes. But there is a shimmer about him, when the light catches him right, and on closer inspection its source becomes apparent: he is just the slightest touch of sabino, but instead of white markings it’s twilight that’s touched him, blues and silvers and the barest of rose that brindles his rump and his belly, the silver of cold stars that’s shot through his mane and tail.

It’s an apt look for him, a dreamer’s look that matches his dreamer’s heart. His eyes are deepest brown, and curious, and kind, but his heart is full of longing, a low-banked fire that comes through, sometimes, when he looks at you. He could be a warrior, with enough training — he has the body for it, though he’s less brawny than slender. He might fill out, in time, being only four years old. But then, there’s an absence of hardness in him, and it comes through in the way he walks, the grace of a deer rather than a wolf or a lion.

Woe, though, to the one that points this out to him.

For better or for worse, Asterion is more dreamer than doer, though he wants badly to be the latter. Someday, he’s sure, he’ll get there - but another of the stallion’s flaws is that he needs a north star, a guiding purpose, a direction for his dreaming. In part because of his quiet, safe upbringing, he comes off as younger than the nearly five he is; maybe he’ll always be a tousle-haired boy, in some respects.

He’s kind and hopeful, with a moral center inherited from his father that he closely adheres to. His inexperience and generally trusting nature make him more gullible than perhaps he ought to be; so far nobody has taken advantage of him for it, but there comes a time for everything.

Asterion is courageous in a quiet, cautious sort of way, and perhaps puts too much stock in being noble (it’s rarely a world where being noble puts you on top). When he finds himself a hero, he’s often blind to their flaws, another drawback to his own guilelessness. He is a bad liar and a good friend, unerringly loyal.

But he inherited from his father a wanderlust that he can’t quite shake. He spent too long on the beaches of his youth, dreaming of seeing the world, but as he grows older he wonders if he’ll ever be content to call a place home again. It’s this that gives a dark edge to his dreaming, plus a guilt he carries for his inability to save his twin in all the ways she (in his eyes) required rescuing. He could never see that she never wanted a rescuer, that not everyone longs for a knight or a hero.

Optimism and restlessness, given to fancy and and tall tales, Asterion goes through life like a boy on an endless quest. He’s just not sure what he’s looking for.

Positive: Hopeful, Loyal, Quick to Make Friends, Trusting, Gentle, Thoughtful
Negative: Directionless, Gullible, Self-Doubting, Shy, Foolish

Asterion was born to a grim wanderer of a father and a wild dreamer of a mother and raised in a quiet inlet along a northern sea. His father left before he could remember anything of him but his color, a vibrant red, and though he begged for stories his mother would typically only smile, and look to sea, and say very little.

He also is a twin, and his golden sister is the source of the bulk of his fears and his failures. For all they shared, there in the quiet darkness of their mother, he ought to have known her better. Ought to have saved her (she did not want saving, but he could never see that; Asterion’s head has ever been full of heroes and dreams). Perhaps his twin, Talia, had more of their father than Asterion did, for she was quick to leave. The soft wildness of their mother had hardened in her.

It became something else in him, his head full of wanderlust and star stuff, tales of white knights and their heroic deeds. When he was ready he left home, longing for sights other than a quiet, safe beach, longing for adventures with villains other than seagulls and crabs.

He found his adventures in a place called Ravos, a place of gods and wild magic and something shifting beneath the surface. He also found his twin - found her and lost her again. Perhaps the most important thing he found was a unicorn, the last of her kind, and she was the hero he’d always imagined: bold and deadly, passionate and fearless. In her passion he found purpose; she was going to teach him to fight, to become the hero he’d dreamed of being - to become worthy of her, so different and so like his twin.

Asterion was on his way to her when she left, leaping into a rift that godless, wild magic had created - one that lead to death or the unknown. For a long time, he did not follow; he was too new for adventure, too shy for glory. But the lands dwindled and began to fade until if he stayed he would be the only one left. In the end, his fear of death (or whatever lay in that terrible ripple of fierce magic) was less than his fear of being alone, and so he leapt, his heart in his throat, his hope that wherever he landed, she would be there.

But the lawless, hungry magic left him in Novus, and alone.

Active & Parvus Magic

Tier 1: Discipuli

Asterion is only just beginning to discover his magic. When he truly concentrates, he can seemingly manipulate the waves - a minuscule adjustment in size or speed, and nothing more. He seems to have a better ability to find water, and knows better than most when rain is coming. When he does manipulate it, he feels very dehydrated, and none of his abilities are very reliable.

Tier 2: Vexillum

Asterion must still be around water to use his gifts. Now he can control bodies of water with more ease, directing waves or calming them, and can summon mist/light rain, though such an effort will tire him for the rest of the day. He can also begin to draw water from the earth, though nothing so deep as a well - he can only reach what is a few feet below the surface.

Tier 3: Periti

He is much more comfortable in using his magic. With concentration he can summon a rainstorm, ringing water from nearby clouds - or direct one away. If he is within eyesight of the sea he can raise great waves, or adjust the strength of a tide. For brief periods of time he can draw away water from an area altogether, temporarily clearing a floodplain, riverbed or beach. He can draw water from deeper depths in the earth and from plants, and if he is near a source of water he can make a ‘wall’ of it, to close in an enemy or defend himself or another. He can form creatures from available water and sustain them for up to an hour, unless they are used to attack, at which point they become simply water again. Anything particularly strenuous will leave him dehydrated and weak for several hours.

Tier 4: Dominus

Asterion has mastered his magic. In addition to the previous levels, he can redirect small rivers, call up tidal waves, cause small amounts of flooding, and draw a powerful storm from miles away. He can manipulate the water in all living things, dehydrating them by pulling it out of their cells (or flooding them by drowning them from within). He can use any level of moisture in the air to create rain or a puddle to drink from. Asterion can walk on water.

Parvus Magic

At lower levels, Asterion's body seems to "weep" water in states of heightened emotions. It rolls from him like tears or streams from his mane and tail. Once he begins to master his magic he can control this, but sometimes water rises in the hoof-prints he leaves behind, and at level 3 and 4 he can stay dry in a rainstorm if he wishes it, his skin repelling water.

Passive Magic

Bonded & Pets

Cirrus, the Pallas' Gull.

Reference of species here

There is nothing particularly special about the Pallas’ Gull named Cirrus. She is a little bigger than most of her kind, with a 70-inch wingspan, and weighs around three pounds. For a seagull she is striking, with a pitch-black head, a white body and storm-grey wings with white at the tip. Her legs are yellow and her bill is tipped in red. Her eyes are large and black and watchful.

Cirrus possesses none of her bonded’s doubt. She is confident and focused, fearless and impatient. Like most gulls she is arrogant and possessive, and can be distracted by food or anything that gleams in the light. The bird is not remotely shy, and quick to chide Asterion when she feels he is being willfully hesitant.

Armor, Outfit, and Accessories

Agora Items & Awards

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Current HTML is courtesy from the wonderful Kaons' thread here: And image is courtesy the wonderful Roo!

friend to many dogs.

Played by:

Griffin (PM Player)


none    //   



Staff Log

09/12/17 Character application accepted. -SID
10/22/17 +20 signos for completing TID#880. -INKBONE
11/25/17 +40 signos for completing a thread and 1st time w/ Roo TID847. -KAY 01/29/19 +2 EXP for winning battle TID1222, +300 signos for late battle judgement. -INKBONE
02/19/18 +150 signos for winning quote of the season. -INKBONE
02/22/18 +40 signos for completing thread and 1st time with Pippa TID1203. -INKBONE
02/22/18 +40 signos for completing thread and 1st time with Rae TID686. -INKBONE
02/22/18 +20 signos for 1st time with Solstis TID1079. -INKBONE
03/01/18 +3 EXP for completing 5 threads TID1611, 686, 1203, 847, 880. -SID
03/01/18 Rank changed to Dusk Court Regent from Dusk Court Commoner, as promoted in TID1689. +5EXP for gaining a Regime position. -SID
03/01/18 +20 signos for completing thread 1611.-SID
03/04/18 +45 signos; +20 for visual reference, +25 for finding a mate ICly (Aislinn, TIDs 847,1121,1611), sent to Acton. -SID
04/05/18 +140 for completing TID1535, 1689, 1470, 1607 (& 1st time with Rallidae), 1432 (& 1st time with Kezz). -INKBONE
04/06/18 +3EXP for 5 completed threads: TID1535, 1689, 1470, 1607, 1432. -INKBONE
05/13/18 +7 EXP -> 5 for reaching 100 posts, 2 for participating in IC event. -INKBONE
05/19/18 25EXP Milestone reached, +10 attack, +10 health -LAUREN
05/19/18 +3 EXP for 5 completed threads with character: TID1735, 11233, 1983, 1758, 1713 -LAUREN
05/22/18 +100 signos for completing TIDs 1735, 2101, 1983, 1758, 1713. +60 signos for 1st time with Jek, Odeen, Echo. -SID
05/30/18 +80 signos for completing TID 1922 (and threading with nestle for 1st time), 1847, 1871. -INKBONE
06/02/18 +2 EXP for participating in an IC event, TIDs 2220, 2162. -KAY
06/13/18 +60 signos for completing thread TIDs 1682, 2044, 2111. -SID
06/18/18 TID2307/TID27&PID11497, Added bonded to postbit, records page. -INKBONE
06/26/18 +250 signos for participating in the year 502 Summit meeting, TID2265. -SID
06/28/18 +3EXP for Griffin's 1 year membership anniversary. -INKBONE
06/28/18 +2EXP for gaining Major Agora Item (realistic bonded) & IC quest TID2307. -INKBONE
07/01/18 +3 EXP for completing 5 thread TIDs 1682, 2111, 2044, 2143, 2265. -SID
07/01/18 +1 EXP for discovering a landmark ICly, TID 1682. -SID
07/01/18 +3 EXP for participating in year 502 SWP, TID 2265. -SID
07/06/18 +60 signos for completing TIDs 2265, 2143, 2220. -SID
07/10/18 +1 EXP, +300 signos for participating in battle TID2038. -SID
07/25/18 +2 EXP for participating in an IC event (Twilight Party), TIDs 2340&2352. -SID
07/25/18 +1EXP for gaining a major Agora item (Active Magic). -SID
07/25/18 +3EXP for completing 5 threads, TIDs 2220, 2530, 2385, 2344, 2246. -SID
07/25/18 +12HTH/+8ATK for reaching 50 EXP milestone; Tier 3: Periti magic item sent. 07/31/18 +2 EXP for participating in and winning battle TID2344. -SID
07/31/18 +120 signos for completing TIDs 2641, 2593, 2385, 2344, 2246, 2530, sent to Acton. -SID
07/31/18 +25 signos for starting a worship thread TID2628, sent to Acton. -SID
08/19/18 Promoted from Dusk Court Regent to Dusk Court Sovereign, TID2712. -INKBONE
10/21/18 +5 EXP for reaching 200 IC posts. -SID
12/02/18 +100 signos for completing TIDs 2738, 2816, 2721, 2768, 2794, sent to Griffin. -SID
12/02/18 +250 signos for completing SWP thread TID 2721, sent to Griffin. -SID
12/02/18 +3 EXP for completing TIDs 2738, 2816, 2721, 2768, 2794. -AIMLESS
12/02/18 +2 EXP for participating in dusk/night rebuilding IC event, TID 2794. -AIMLESS
12/09/18 +200 signos for member appreciation bonus, sent to Griffin. -SID
12/22/18 +600 signos for 4 replies to final SWP thread, TID2852. -SID
12/31/18 +3EXP for completing 5 threads, TIDs2792, 2789, 2832, 2340, 2852. -SID
02/16/19 +50 signos for visiting on Valentine's Day. -AIMLESS 03/04/19 +2 EXP for winning battle TID3146. -SPARROW
03/07/19 +2 EXP for participating in Night Court IC event Summer Solstice Masquerade (TID3027). -AIMLESS
03/07/19 +3 EXP for completing 5 threads (TID3027, 3035, 2838, 3071, 2914). -AIMLESS
03/07/19 +10HTH/+10ATK, sent extra attack, choose gender, healthy pregnancy, guaranteed pregnancy, and stealth avoidance for 70EXP milestone. -AIMLESS
03/07/19 +100 signos for completing 5 threads (TID3027, 3035, 2838, 3071, 2914). -AIMLESS
03/07/19 +20 signos for first time threading with aurora (#772). -AIMLESS
04/05/19 +100 signos for completing TID3146,2789,2963,3018,3169. -INKBONE
04/23/19 +100 signos for finding Easter egg #15 in Round 1 of the hunt. -SID
05/19/19 +5 EXP for reaching 300 IC posts. -SID
05/19/19 +3 EXP for completing 5 threads, TIDs 3146, 2963, 3018, 3169, 3127. -SID
05/19/19 +3 EXP for completing 5 threads, TIDs 3113, 3232, 3359, 3285, 3272. -SID
06/04/19 +80 signos for participating in RE "a pilgrimage made strange," TID3612. -SID
06/18/19 +3EXP for SWP participation. TID3546, 3612, 3693 (x2 posts). -INKBONE
06/18/19 EXPERIENCE MILESTONE - 90! +10 health, +10 attack, magic leveled to Dominus. -INKBONE
07/11/19 +1 EXP for participating in battle TID3359. -SID
07/11/19 +200 signos for delayed battle judgement. -SID
08/11/19 Immortality Approved as prize from Island Explorer Contest of Spring 504. Immorality age is 7 -NESTLE
08/18/19 +3EXP for Griffin's 2 year anniversary (6/27/17). -INKBONE
08/18/19 +3EXP for 5 completed threads, TID3367, 3329, 3480, 3626, 3592. -INKBONE
08/18/19 +3EXP for 5 completed threads, TID3479, 3603, 3843, 3701, 3593. -INKBONE
09/06/19 -2EXP for stepping down from Sovereign (missing ICly as of TID3999), position passed down to Marisol (TID4008, TID4009). Temporarily put as Commoner, which was original rank before promotion. -INKBONE
09/08/19 +1 EXP for participating in battle TID3843. -AIMLESS
09/18/19 Rank changed from Dusk Court Commoner/Sovereign to Missing from Dusk Court, TID3999/TID4008. -INKBONE
10/08/19 Rank changed to Inactive per member request. -SID
01/03/20 Moved from Inactive to Vagabond Citizen per member request- NESTLE
06/27/20 +3EXP for Griffin's 3rd Novus Anniversary -LAYLA