our world is not the same as it was before
They whispered, in the comfort of the daylight, that when the gods left this realm that they took with them their magic.
They were all wrong.
When the gods left this mortal coil they didn't take all their magic and wonder with them. Drops of their power leached out like raindrops from a fat, heavy cloud. Strange things started to sprout from the earth where the magic fell. Flowers started to bloom out of season, trees bent like spines in places that no wind could ever reach.
The gods reshaped the world and their steps were like titans, making mountains out of molehills and rivers out of stone.
But their first wonder was perhaps the greatest, leached from the fire and sweat of Solis as he walked across the plains, among the herds of bison. It's almost impossible to find in the daylight, for it hides with the owls and the crickets and waits for the night to fall.
And oh! When the sun sinks beyond the horizon and the sky is coated in layer upon layer of black the plains alone seem to scoff at the darkness. Even the stars cannot shine brightly in the face of this first strange wonder left behind when the gods left their mortal bodies behind.
The pool of light can be found down between two rolling hills covered in grass that grows to almost horse-height. It shines brighter than the moon and it refracts, from its depth, light that's almost too bright to look at. There's heat there too, sweltering even in the middle of winter (almost unbearable in any other season).
It's almost unfortunate that the first horse discovered it just as summer tucked itself in to sleep and autumn blinked dreams from its eyes.
The banks of the pool, which itself is no larger in width than three resting horses, are almost more strange than the water. Whippoorwills made of gold and fire arc towards the water and they shed not pollen or seeds but sand. The ground around the pool is no longer soft loam but hard lava, black and littered with cracks that cluster in patterns that almost hint at something else.
Light pours from the water and makes the entire area look as if it's trapped in noontime. It's soft and hot at the same time and it makes horses feel as if they are parched and this is the only water left in all of Novus.
But is it safe to drink? Or it is better to stray far from this pool leached from the blood and magic of Solis.
They were all wrong.
When the gods left this mortal coil they didn't take all their magic and wonder with them. Drops of their power leached out like raindrops from a fat, heavy cloud. Strange things started to sprout from the earth where the magic fell. Flowers started to bloom out of season, trees bent like spines in places that no wind could ever reach.
The gods reshaped the world and their steps were like titans, making mountains out of molehills and rivers out of stone.
But their first wonder was perhaps the greatest, leached from the fire and sweat of Solis as he walked across the plains, among the herds of bison. It's almost impossible to find in the daylight, for it hides with the owls and the crickets and waits for the night to fall.
And oh! When the sun sinks beyond the horizon and the sky is coated in layer upon layer of black the plains alone seem to scoff at the darkness. Even the stars cannot shine brightly in the face of this first strange wonder left behind when the gods left their mortal bodies behind.
The pool of light can be found down between two rolling hills covered in grass that grows to almost horse-height. It shines brighter than the moon and it refracts, from its depth, light that's almost too bright to look at. There's heat there too, sweltering even in the middle of winter (almost unbearable in any other season).
It's almost unfortunate that the first horse discovered it just as summer tucked itself in to sleep and autumn blinked dreams from its eyes.
The banks of the pool, which itself is no larger in width than three resting horses, are almost more strange than the water. Whippoorwills made of gold and fire arc towards the water and they shed not pollen or seeds but sand. The ground around the pool is no longer soft loam but hard lava, black and littered with cracks that cluster in patterns that almost hint at something else.
Light pours from the water and makes the entire area look as if it's trapped in noontime. It's soft and hot at the same time and it makes horses feel as if they are parched and this is the only water left in all of Novus.
But is it safe to drink? Or it is better to stray far from this pool leached from the blood and magic of Solis.
How to Participate!
Deep in the middle of the plains there hides a pool of light. It's almost-impossible to find in the daytime but dangerously easy at night. Straying too long along the banks of this pool might cause a thirst that feels almost unquenchable. But do you drink or run away? Or is there another option?
Each character may reply to this post only one time. Rolls will be done and a staff edit will be posted at the end of each reply with Random Event results. You are more than welcome, and encouraged, to branch off into individual threads to interact with other characters. You may respond to the characters before you or your reply could be set at a different moment it time (this is totally up to you).
All replies after March 1st, 2019 will not be considered for a RE roll. Upon conclusion of this event all replies will be entered in a random drawing for a special item that can only be gained from this event.
Possible rolls and their rewards are as follows.
1 : Being around the water has changed the character. They will feel some heightened levels of energy when fighting. Character will receive the common agora item energy shot.
2: 50 signos
3: Being around the brightness of the water has caused temporary vision issues. This may be fuzziness around the edges, the ability to see auras instead of the details of their surroundings. The vision issues will last for half an IC season (one RL month).
4: 100 signos
5: + 1EXP point
6: 150 signos
Deep in the middle of the plains there hides a pool of light. It's almost-impossible to find in the daytime but dangerously easy at night. Straying too long along the banks of this pool might cause a thirst that feels almost unquenchable. But do you drink or run away? Or is there another option?
Each character may reply to this post only one time. Rolls will be done and a staff edit will be posted at the end of each reply with Random Event results. You are more than welcome, and encouraged, to branch off into individual threads to interact with other characters. You may respond to the characters before you or your reply could be set at a different moment it time (this is totally up to you).
All replies after March 1st, 2019 will not be considered for a RE roll. Upon conclusion of this event all replies will be entered in a random drawing for a special item that can only be gained from this event.
Possible rolls and their rewards are as follows.
1 : Being around the water has changed the character. They will feel some heightened levels of energy when fighting. Character will receive the common agora item energy shot.
2: 50 signos
3: Being around the brightness of the water has caused temporary vision issues. This may be fuzziness around the edges, the ability to see auras instead of the details of their surroundings. The vision issues will last for half an IC season (one RL month).
4: 100 signos
5: + 1EXP point
6: 150 signos
Please be advised, tagging the Random Event account does not guarantee a response!