Solterran Enemy |
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The Queen of the canyon was dead.
A new King ruled this wasteland.
For weeks the Elder Teryr's young had whithered in their nest, waiting and watching for their mother to return with their daily feast of mountain goat from the Armas, seals from the sea, or better yet; horse from the sands of the Mors. While the fledgling Teryrs were skilled flyers already, they were certainly not equipped with the knowledge or now-how for aerial hunting and so had mostly gone hungry since their mother's untimely dissapearance.
Upon a ledge they swooped and nestled against each other, one, two and three. Their life was fun and lawless apart from the ribs that showed on their sides, and while they missed their mother quite dearly they certainly did not miss her curfews and strict preening regimen.
It was on this day that the true King of the canyon returned.
Having spent his spring and summer in the most northern part of Solterra, it was only through the smell of decay from thousands of miles away that he had caught wind of (one of his many) mate's death. Vengeance would come to whoever had killed her, and the male Teryr knew well that they did not simply die in their nests.
Collecting his children from their humble ledge upon the south eastern cliffs of the canyon where the river met the sea, The quartet of Taryrs made their way to first inspect the body of their long-deceased family member. Arrows and spears, fire and blood had been the death of the territorial Teryress.
To the court of Day the family flew, the flock of timid youngins keeping close to their father as he first aimed his monolithic tail toward the heights of the tallest tower and attempted to knock the entire building to the ground. It appeared the elderly elder had lost his touch and his tail merely beat away the gallons of sand caked onto it, and instead he landed before the court in the cleared arena to unleash an almighty roar for those who resided inside, beckoning the famous Teryr slayers to come forth.
The Elder Teryr's mate seeks vengeance upon the day court!
ANYONE from ANY court can join this, but Day court members get a bonus ;)
Here's how this will work:
STATS:
The Teryr's health is currently at 100.
His attack is 85.
Your character will be using their individual health, attack and exp!
Add your characters health and exp together to get your character's health for THIS fight. (+5 for day court members)
Your attack will be the same.
For example, Maxence:
Health: (17 health + 28 exp + 5 day court bonus) 50
Attack: 23
You will be given a number when you post in the first round. This teryr post is #0, whoever posts next will be #1.
Numbers will be put through RNG to determine WHO gets damaged and how much! Damage will be decided like this:
(example) There are 6 characters, 4 will receive damage. I take teryrs total attack (85) and divide it by 4 (=12.5).
12.5 is now the maximum total of damage each character can get.
I put 12.5 through RNG for each character who was chosen in the first RNG for damage and whichever number is picked will be their damage.
If their health is 13 and RNG pciks a 6, they now have 7 health.
IF YOUR CHARACTER GETS TO 0 OR MINUS HEALTH THEY ARE KNOCKED UNCONSCIOUS AND CANNOT CONTINUE!!
Likewise when we are attacking the teryr, I will put your character's damage stat thru RNG to determine how much damage the teryr takes from your character!
For example Maxence attacks and rolls a 14, Teryr looses 14 points of health.
Any questions please hmu (Meverrnind) on discord! :D This will be fun!
A new King ruled this wasteland.
For weeks the Elder Teryr's young had whithered in their nest, waiting and watching for their mother to return with their daily feast of mountain goat from the Armas, seals from the sea, or better yet; horse from the sands of the Mors. While the fledgling Teryrs were skilled flyers already, they were certainly not equipped with the knowledge or now-how for aerial hunting and so had mostly gone hungry since their mother's untimely dissapearance.
Upon a ledge they swooped and nestled against each other, one, two and three. Their life was fun and lawless apart from the ribs that showed on their sides, and while they missed their mother quite dearly they certainly did not miss her curfews and strict preening regimen.
It was on this day that the true King of the canyon returned.
Having spent his spring and summer in the most northern part of Solterra, it was only through the smell of decay from thousands of miles away that he had caught wind of (one of his many) mate's death. Vengeance would come to whoever had killed her, and the male Teryr knew well that they did not simply die in their nests.
Collecting his children from their humble ledge upon the south eastern cliffs of the canyon where the river met the sea, The quartet of Taryrs made their way to first inspect the body of their long-deceased family member. Arrows and spears, fire and blood had been the death of the territorial Teryress.
To the court of Day the family flew, the flock of timid youngins keeping close to their father as he first aimed his monolithic tail toward the heights of the tallest tower and attempted to knock the entire building to the ground. It appeared the elderly elder had lost his touch and his tail merely beat away the gallons of sand caked onto it, and instead he landed before the court in the cleared arena to unleash an almighty roar for those who resided inside, beckoning the famous Teryr slayers to come forth.
The Elder Teryr's mate seeks vengeance upon the day court!
ANYONE from ANY court can join this, but Day court members get a bonus ;)
Here's how this will work:
STATS:
The Teryr's health is currently at 100.
His attack is 85.
Your character will be using their individual health, attack and exp!
Add your characters health and exp together to get your character's health for THIS fight. (+5 for day court members)
Your attack will be the same.
For example, Maxence:
Health: (17 health + 28 exp + 5 day court bonus) 50
Attack: 23
You will be given a number when you post in the first round. This teryr post is #0, whoever posts next will be #1.
Numbers will be put through RNG to determine WHO gets damaged and how much! Damage will be decided like this:
(example) There are 6 characters, 4 will receive damage. I take teryrs total attack (85) and divide it by 4 (=12.5).
12.5 is now the maximum total of damage each character can get.
I put 12.5 through RNG for each character who was chosen in the first RNG for damage and whichever number is picked will be their damage.
If their health is 13 and RNG pciks a 6, they now have 7 health.
IF YOUR CHARACTER GETS TO 0 OR MINUS HEALTH THEY ARE KNOCKED UNCONSCIOUS AND CANNOT CONTINUE!!
Likewise when we are attacking the teryr, I will put your character's damage stat thru RNG to determine how much damage the teryr takes from your character!
For example Maxence attacks and rolls a 14, Teryr looses 14 points of health.
Any questions please hmu (Meverrnind) on discord! :D This will be fun!