Posted by: Rhoswen - 06-27-2017, 06:02 AM - Forum: Archives
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RHOSWEN,
Dawn broke languidly over the horizon. Clouds of pastel blues and pinks bloomed against the starless black of night. She cut a fine silhouette against the backdrop of endless gold, swallow hips and crimson hair set upon the dawn. For hours through the dark the girl had wandered, thoughts astray with memories of the past, listening to the sand shift with every gentle touch of wind. And she had smiled with each recollection of her childhood, printed like abstract art upon the walls of her mind; how long ago it all seemed now. Rhoswen had been gone only a year, yet somehow it seemed like an entire lifetime; and how her little world had changed. She had heard, of course she had heard, that her brother had been named Sovereign of Night Court but this did not catch Rhos off guard. Reichenbach had always been worthy of greatness; he oozed strength and regalty - it suited him the way laughter suited her. Pride bloomed in the cavernous regions of her ribcage, but it was not alone; something else hissed beside it - jealousy. It stung bitterly, no matter how hard she tried to swallow it down. The storm-eyed girl sighed, snatching up her bloodshot tail and moved forward in an attempt to sideline her contemplation, for now. At last the oasis christened her sight, looming against the desert. In four easy steps, Rhoswen sank into glistening waters, relishing the coolness upon her velveteen body.
" in his blue gardens men and girls came and went like moths among the whisperings and the champagne and the stars "
Welcome to Denocte and The Night Court on behalf of Reichenbach Rommel, your new Sovereign. Here at the Night Court we do things differently -
G E N E R A L
All manner of beasts are welcome at our Court, period.
Respect your fellow citizens, regardless of status.
The patron God of Denocte and The Night Court is Calligo - prayer and worship are encouraged, however religious freedom is accepted here.
Court alliances must be maintained. The punishment for any wrongdoing against an allied court will see you sent off to live out your days as the offended Court see's fit.
Crime will not be tolerated - minor crimes result in imprisonment, while major crimes and their punishments will be judged in front of the Sovereign and a neutral jury.
Herd meetings are compulsory, however herd activities do not require your participation although they are very much encouraged!
We are a city of merchants, gypsies and outcasts - expression and artistry are encouraged and welcomed. Denocte is host to many great and wonderful markets, fairs and other events that draw interest from all corners of the world.
V I S I T O R S
All visitors will be met at the Arma Mountain Pass and escorted to their desired location by a member of the guard.
Any visitor that attempts to sneak into Denocte will find themselves judged for wrongdoing by the Sovereign, resulting in whatever punishment is deemed fit.
D I S P U T E S
Disputes are to be brought before the Sovereign, who will consider both sides and provide a resolution - or to the sparring pit, where you can gain more experience whilst venting.
E V E N T S
Denocte is famed for it's parties! Events are held often and are full of food, drink, dancing and singing - in a land bursting with artistic talent, you can find all sorts of performers showing off their skills. If you're lucky you'll even see the Sovereign perform his party trick: fire eating! Here is a list of events hosted each year by The Night Court:
There was only so much she could document within the confines of her home territory. She was biting at the bit to do a bit of exploring elsewhere, not quite into the neighboring territories --rumor had it that the sovereigns had returned, meaning she wouldn't exactly be welcome traipsing on outside land anymore-- but into the unclaimed lands between. There was a plain bordering Delumine that would do just nicely, the bison were known to roam there --or so her mother had told her-- and she would be absolutely ecstatic to see that for herself. To watch and silently observe the migrating herds of bison as they went about their daily routines, ah, what could be more fun?
That was what had her on the move early that morning, grabbing up one of her sketchbooks while her golden quill pen adorned that left ear. She made sure that she left early enough that she would get to watch the herds as they rose all the way until they settled down at the end of the day. She practically shivered in her hooves just thinking about it as she trotted out of the borders of her territory and straight towards Ruris. It was pretty easy going and before the morning had completely been worn out she was there on the great green plains. It was absolutely breathtaking, amazing, astounding. If the scenery alone wasn't enough to bring all thoughts to a halt then the bison that littered painted the place brown was. As of now she was too far away to see the details, the mare simply stood upon a hillock and silently watched the masses as the milled about before she stepped closer but not too close. She didn't want to influence the herd in any way. So, she came to a halt a several yards away and stood partially behind a stunted tree as she observed the bison before her. They went on as if she wasn't even there, grazing and milling about as they started their day.
To some it might seem boring but to Johari this was likely to be the height of her day; learning the daily routines of a creature that one might deem uninteresting.
_____________
370 | notes | @Martin
"Talking looks like this!" Thinking looks like this...
Her fifth year had passed in a quietness that only Terrastella could hold in her arms, her court a silent thing that set with the sinking sun. It was also a year mostly spent in solitude with the flux of members dispersing throughout the realm's lands. She spent her time training then treating her own injuries, Jarl's wisdom coursing roughly through swollen veins. If she was to make a difference--if she really were to take up the throne as she failed to do in the Winter Court--there was no time for dawdle and free play. It was time to rattle the earth and recreate the Dusk Court as it once was; those who inspired her, those whose passion turned her body to flame, were no more. The creatures she passed were shells of the ones she loved and she craved the sight of burning hearts once again.
She was restless as the year turned new, determination and anger at the complacency of the world pushing her out; out to the edges of the tower's entrance to stand where any could see. With the stone standing tall behind her, the sun reflected off her cream tones and fell into her starry-sky ones, the deep blue patches nearly a black hole that captured all. There was only the hushed murmur of grass blades rubbing against each other with the song of the ocean calling out the opposite way. Her hair tangled up in itself and became impossible colors as she merely stood at the lip of the heart of the Court. A single, long-held neigh rang through the confines of Terrastella's borders; it wasn't one of urgency, but carried a softness that questioned if anyone would listen--if anyone would even respond.
"Any near enough to hear: come! Help me rebuild a system once of stability and purity." It was a broken thing now, but she was bent on turning it back around even if she was the only one willing to do it.
"The pale stars were sliding into their places. The whispering of the leaves was almost hushed. All about them it was still and shadowy and sweet.”
-- -- --
*Common Civility
i. All members of the court are to be treated equally with respect.
ii. Any are welcome in the borders of Terrastella, to live or to visit.
iii. Vespera, the Goddess of Dusk, must be worshiped above all others to live in the Dusk Court. Any other worshiper will be considered a guest.
iv. Only the Sovereign, Regent, and Emissary (the Regime) may make decisions concerning the Court's well being, including all members whether native or foreign, and other courts.
v. Members of the court, regardless of rank, are expected to first approach the Regime with any discrepancies they may have.
vi. A criminal or treasonous act is punishable by the Sovereign and appropriate measures are to be decided by the Court.
*Rank Expectancies
i. The Regime are never to make any court-wide decision without first consulting their entire court.
ii. The Counsel has freedom to make decisions and activities pertaining to their ranks (populace), subject to Regime approval.
iii. The Caretakers are never to turn down a member in need of treatment, whether native or foreign.
iv. Members of one populace are welcome to partake in activities of another, subject to their rank's tasks' completion and acceptance of the populace's leader (the Champion).
v. It is more favorable for a member to stay within one populace, but changing ranks is allowed with the original and the new rank Champions' approval.
*Foreigner Guidelines
i. Any in need of a place of rest or treatment is welcome to seek the Regime, Champions, or a Caretaker for assistance.
ii. Dusk Court borders are open as a home to weary travelers passing through, and are allowed to stay as long as the Laws are adhered to.
iii. Visitors with important information (anyone of a Regime or Champion rank, including those of the Populace) must first seek a Dusk Court Regime or Champion else they will be turned away.
-- -- --
"It was that wonderful moment when, for lack of a visible horizon, the not yet darkened world seems infinitely greater—a moment when anything can happen, anything be believed in.”
This land would stand not as a wasteland nor no-man's-land any longer. This was Solterra, a land yet to be christened by the demolition of hoof and quake of battle; why it stood so alone, timid, naked and baptised by fire was a mystery to many. Clarity was as present as snow over the Mors and Madness was as great as there were grains of sand upon its ridiculous expanse, and while in other courts they bimbled and lashed at each other's jugulars, the people of Solterra remained scattered. From the beating coast to the very edges of the continent they had fallen like leaves off an oak.
But not after the sun set on this day.
Maxence had grown tired of passing worthy warriors on the dunes and nodding from afar, wishing that the banner they should be uniting underneath had not been buried under what seemed like a century of sand. Solterra, The Day Court, even Solis - they all seemed so dead.
And that was exactly why it had struck the commander to revive them. With no sovereign to rally the remnants of the so-called nation, Maxence would take temporary measures.
To the Day Court he had romped, chest puffed and confident and adorned in leather and the skins of a bear and a lion - the uniform of a commander, a chief, the leader. The ruins of a former republic had called to him as the place to begin the next one (The acoustics also weren't too shabby) and as he clambered upon one of the lower-standing turrets to overlook the lay of the land below, it was only then that the thunder and brontide erupted from the commander. First it came in a stomp, one executed with a loud THWACK! of his right hoof against the stone beneath and secondly, a great bellowing nicker to the heavens - one with the plot to summon all near-by (or in the land if it reached that far) to heed his summoning.
The stallion waited, watching with a grim snarl upon his chops as he waited anxiously for someone (anyone) to attend. Someone had to be listening, he knew at least one must be, so without even waiting to see if anyone had approached he began his plea. "HARK!" Maxence had bellowed for all the kingdom to hear.
"This land is dust, it is ash! While those sons-of-whores in Delumine lay in poppy fields we wade across the most merciless terrain on the continent, and while the flute-players in bleeding Terrastella watch their sunsets we toil 'neath the blazing sun!-" The growling paused, the man it came from silencing to instead mutter the sentence he spoke next. "-Only Solis knows what those wankers do in Denocte..."
"Only we are fit for the protection of Solis. Only we can unite this soulless land!"
Posted by: Maxence - 06-26-2017, 02:12 AM - Forum: Archives
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S O L T E R R A
THE LAW
SOVEREIGN: Maxence
("Commander")
REGENT: Avdotya EMISSARY: Seraphina
WARDEN: Torstein CHAMPION OF WISDOM: Inkheart CHAMPION OF BATTLE:Leviathan CHAMION OF HEALING: Oz CHAMPION OF COMMUNITY:Bexley
ALLIED COURTS: NEUTRAL COURTS: Dawn, Dusk, Night ENEMY COURTS:
G E N E R A L...
Presently any character may join the Day Court - We do not discriminate against age, gender, breed, orientation or species.
The patron god of Solterra and the Day Court is Solis. Worship of any other god/goddess while under the protection of Solis is GREATLY unfavourable and to speak poorly of Solis is punishable by the Regime. PD*
Alliances must be maintained. Any mistreatment of allied court members will be punishable by the Sovereign. !!*
Herd meetings called by the Sovereign are compulsory and rank meetings called by the Champions must be attended by those within the rank. Failure to attend will result in community service and/or grounds for demotion. !!*
The Day Court aims to work as a family built on respect, safety and freedom. Violence of any kind towards other Day Court citizens outside of the battleground is strictly forbidden. Crimes like murder and rape will be subject to trial by the regime (See CRIME). PD*
As a tribe of warriors with our barracks in the harsh north, it is not an ideal place for raising families. Food and water is scarce and vital healing herbs can be days away. It is because of this that the sovereign has deemed pregnancies forbidden for the time being. PD*
Herd activities and goals are not compulsory but the Court's growth depends on your participation. !!*
C O U R T E S I E S…
Utmost respect must be shown to those of higher rank. Warriors are required to salute to the Warden, Champions, Emissary, Regent and Sovereign. (A salute = a stomp of the right hoof, head held high and confident.) Lack of respect toward superiors can lead to demotion.
Utmost respect must be shown to those who risk their lives and fight as warriors of the Day Court. Commoners and youths are encouraged to hail their arrival when they return from patrols and battles, and show appreciation for their dangerous work by making the effort to send for caretakers and provide food and water.
Utmost respect must be shown to the commoner who presents the warrior with a bounty.
Utmost respect must be shown to the caretaker who heals the warriors wounds and cleanses the village of epidemics.
Utmost respect must be shown to the sage who's knowledge has no limit, without whom the caretaker would not know how to cure the village.
V I S I T O R S...
Any visitor to the land of Solterra must wait in designated areas related to their court: Night and Dusk Court visitors must wait at the southern border of the Elatus canyon. Dawn Court visitors must wait at the westernmost point of the Mors desert where it meets the Viride forest. All visitors may be subject to questioning from any Day Court representative and may be denied entry.
Any visitor found beyond these designated points or within the lands of Solterra is considered an intruder and has entered at their own risk. The laws which protect its citizens and welcomed visitors no longer apply, thus intruders can be subject to any manner of harm at the hands of other intruders or Day Court members without the threat of prosecution.
C R I M E...
Petty crime (theft, a brawl, etc.) is to be assessed by the sovereign and punished accordingly, usually community service or hard labor. PD*
Serious crime like murder or rape will be subject to trial under the careful judgement of the regime. Punishment is decided by the sovereign. PD*
Capitol punishment in Solterra under the reign of Maxence will depend on the crime. (This can range from something quick and painless, to long and painful) PD*
THESE LAWS ARE SUBJECT TO CHANGE
K E Y...
PD* - Plot Device; This law/rule is ONLY an IC plot device and is only intended to reflect my character's opinions and beliefs, plus add a hiccup to the plot. You wont be breaking herd rules by doing what these say not to do - you'll only be making things more interesting! (Technically most of these laws are PDs, but labelled ones are the ones that stand out) !!* - These rules/laws are important and we rely on these for the success of the court.
Martin woke with a start, shaking off the afterimages of the dream that had stolen him into sleep. They dissipated like wisps of smoke and already he felt himself struggling to recall what he had seen. His mouth filled with the subtle taste of lavender.
His brow furrowed.
Life was full of middles and endings, the young stallion mused, and sorely lacking in beginnings. He'd had a plan setting out from his ancestral home that had involved a fair bit of knocking down the doors of every god, mystic, and scholar he encountered until someone could give him the answers he sought, but in all honesty he had grossly underestimated just how much space there was in the world. His fifth naming day was fast approaching and he'd spent most of the past year wandering alone through lands with dead gods and names lost forever to history.
There were days Martin questioned his decision to leave, and he found himself more and more thankful for the dreams he'd carried with him out of the vale. At times they felt as warm and real as the world around him: a simple, breathing thing curled just beyond the edge of his mind's eye, its spark ever receding the more he struggled to reach for it.
The landscape changed around him, drawing him almost magnetically along toward some as yet unseen goal. He grew lean and sinewy with the rigors of the road, practiced his forms daily to keep himself sane, and had only just begun to consider the possibility that he'd walked off the edge of the map into some abandoned, unfinished pocket dimension when he broke through the verdant forest into a rolling sea of flowers with a castle looming importantly on the horizon. Interlaced with the heady scents of spring was another, more familiar smell: horses.
Martin's heart quickened in his chest. He bounded a few steps into the meadow before collecting himself again, scouring the landscape for a glimpse of one of them.
His voice was the lash of a whip echoing down the passageways and cliffs that made up Solterra's Elatus Canyon. The sun was sitting low in the sky, fat and golden and so unbearably hot that the bloodied bay had sought the deep shadows of the canyon in order to cool off. Now, as the magic of the Relic Hunt tugged him ever forward, Camdis Lohir found himself glaring up the sheer rock face of one of the canyon's many walls. The Exile King looked around, half delirious with exhaustion and half mad with frustration, searching for something, anything to lash out at.
Bad luck, his was just bad luck. Forever and ever, an endless maze of poor choices one after the other.
"Stop feeling so bad for yourself, fat twit," he grumbled to himself, using himself as a target for his anger due to the lack of victims at his disposal. Peering up at the stone with eyes narrowed against the brightness - at least, that's what he told himself, he knew well enough that he was tired and that it would be unhealthy to go on, but he couldn't sleep in a land that wasn't his. He had to make it home, had to make it back to the arms of his demi-goddess and her beautiful, imposing, dark fortress.
At long last, the stallion came to the end of his patience, pacing back and forth at the bottom of the canyon, muttering angrily to himself and punctuating his rage with squeals and kicks at nothing. Snapping his teeth, Camdis growled at the insistent tug of the relic magic, the string wrapped around his heart tugging at him to go up up up the wall, onward to the relic! Onward to victory!
"I'm not a billy goat, how am I supposed to get up there?!"